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(+1)

COOL but kinda hard, the hit boxes can be a little more forgiving (remember that games that feel fare actually cheat for the player with some thing like hit boxes it feels like it doesn't make sense but most good games actually do it), and maybe you can add a option to use the keyboard to select  stuff in the menus, as the game doesn't use the mouse, so my hand is not on the mouse most of the time that I lose, so I have to then move my hand and grab my mouse, witch adds to the frustration of losing, and maybe some more look ahead on the "Y" axis (I mean up and down) cuz it's annoying to loose just cuz I jumped blindly in what I thought was the right direction, but all of my complaints are miner game design stuff that you will learn slowly but surly, cuz this game being your first is really impressive keep up the good work bro :)

This is actually hard!

Yup! Exactly 😅